1. "Stay awhile, and listen!" - Deckard Cain 2. "As a token of my gratitude, I will identify items for you at no charge." - Deckard Cain 3. "Regrettably, I could do nothing to prevent the disaster which devastated Tristram." - Deckard Cain 4. "Quickly in and quickly out is all the advice I can give you." - Deckard Cain 5. "Well done, my friend. Courage and opportunity together have created in you a kind of alchemy." - Deckard Cain 6. "Ancient lore has it that while Andariel was spawned in the Burning Hells, she is not fond of fire." - Deckard Cain 7. "Remember... Diablo is still out there, seeking something in the desert." - Deckard Cain 8. "It would appear that our greatest fears have come to pass. Diablo, the Lord of Terror, has once again been set loose upon the world!" - Deckard Cain 9. "This is a great victory indeed, but many more battles await. I will accompany you on your journey, lending what assistance I can..." - Deckard Cain 10. "It takes time to master your skills... and use will hone your technique. But take care to choose your new skills wisely." - Deckard Cain 11. "You may recover some mysterious things from the demons you kill. Some of great use to you... some of great peril! Bring them to me and I'll reveal their secrets." - Deckard Cain 12. "Ahh... The lost Horadric Scroll! What a fortunate turn of events..." - Deckard Cain 13. "As the last living Horadrim, I alone have knowledge of its meaning. Now, to read the Horadric runes it bears. Hmmm..." - Deckard Cain 14. "After nearly losing one to the thievery of a rogue sorcerer, they divided all the Horadric Staves into two parts - wooden shaft and metal headpiece - hiding them separately to safeguard them." - Deckard Cain 15. "The Horadrim foresaw our current plight and designed the hiding places to reveal themselves to worthy heroes like you." - Deckard Cain 16. "Collect both parts of a Horadric Staff and unite them using a Horadric Cube. Then, you may enter Tal Rasha's Burial Chamber." - Deckard Cain 17. "You have quite a treasure there in that Horadric Cube. According to Horadric lore, the Cube can restore a Horadric Staff." - Deckard Cain 18. "You'll be pleased to know that the Cube has other alchemical uses as well..." - Deckard Cain 19. "The Staff of Kings! You astound me, my friend. You have discovered the shaft portion of a Horadric Staff." - Deckard Cain 20. "The Viper Amulet you bear is actually the headpiece of a Horadric Staff!" - Deckard Cain 21. "Drognan may have some advice on this matter. Hmm... I think I'll speak with him myself." - Deckard Cain 22. "The source of this spell is probably a magical altar. It will not be enough to kill the Claw Vipers. To reverse the spell you must destroy the altar." - Deckard Cain 23. "If those cellar passageways lead to the Arcane Sanctuary, then that is where the demons came from. Horazon's haven must have been breached!" - Deckard Cain 24. "You must move quickly now, friend, for Diablo is undoubtedly close to finding what he seeks. Find the Tomb of Tal Rasha before he frees the Lord of Destruction." - Deckard Cain 25. "You know, fate seems to have frowned upon all of the heroes who confronted that terrible Evil. Take care or the same may happen to you." - Deckard Cain 26. "Let this be a lesson to you... Demonic magic is a quick path, but its powers are seductive and deadly." - Deckard Cain 27. "It is highly unusual for the forces of Heaven to so directly interfere with man's destiny, but Tyrael was said to act of his own volition. We have never been able to discern why." - Deckard Cain 28. "Now make haste... Both Diablo and Baal must be stopped before they join with their brother, Mephisto. If the three Prime Evils unite once again, the world as we know it will be no more." - Deckard Cain 29. "Elzix is quite a scoundrel, but I like him all the same." - Deckard Cain 30. "There is something about Fara that troubles me. Her manner is strange for a lonely desert-maid." - Deckard Cain 31. "Greetings, my friend. Have you spoken to Jerhyn yet? He's quite a remarkable leader for being such a young man. Then again, the old blood has always run strong in this land." - Deckard Cain 32. "Meshif is an interesting man. Part of him longs for the freedom of the open seas... Yet his heart belongs in his homeland." - Deckard Cain 33. "I talked at length with Warriv as we crossed the desert from Khanduras. He has many fascinating tales of the dangers in the desert. His experience may be useful to you." - Deckard Cain 34. "Back in Lut Gholein Meshif told me he had a fondness for jade figurines. On his trading voyages he collected an odd assortment of such small statues. I would show him your figurine." - Deckard Cain 35. "I've read legends about a sage named Ku Y'leh, who studied the mysteries of life beyond death. If I remember correctly, his ashes were ensconced within a golden statuette. It was a very strange tale." - Deckard Cain 36. "Certainly, this must be Mephisto's work! You'd best get going, my friend. Diablo and Baal are still out there and you must find them." - Deckard Cain 37. "I've done some research on the Taan mage-clan, and it seems that most of their magical studies were focused on Skatsimi rites. If anyone is qualified to use the powers of the Gidbinn, it would be Ormus." - Deckard Cain 38. "Who could have foreseen that the Old Religion would play such an effective role in our war against the Three? Again, your efforts amaze me, my friend." - Deckard Cain 39. "Know this, friend. The only way to gain entry to Mephisto's prison is to destroy the artifact known as the Compelling Orb." - Deckard Cain 40. "Soon after his imprisonment, Mephisto worked his evil corruption on the Zakarum priesthood. All were turned to his dark ways, save one - Khalim, the Que-Hegan of the High Council." - Deckard Cain 41. "Mephisto directed the other Council priests to slay and dismember Khalim and then scatter his remains across the Kingdom. The Priest Sankekur succeeded Khalim as Que-Hegan, eventually becoming the embodiment of Mephisto here on the mortal plane." - Deckard Cain 42. "The corrupted High Council fashioned an Orb to control the rest of the Zakarum faithful and used their powers to hide the lair of their master from mortals." - Deckard Cain 43. "Your task is to collect the scattered relics of Khalim - his Heart, his Brain, and his Eye. Then, using the Horadric Cube, transmute Khalim's Flail with his relics." - Deckard Cain 44. "May the true Light guide your way." - Deckard Cain 45. "The Black Book is a powerful source of information. The Zakarum will do everything in their power to stop you from obtaining it." - Deckard Cain 46. "I heard that there are ruined temples in Kurast. Perhaps you will find the Black Book in one of them." - Deckard Cain 47. "Ormus tells me that the Council is comprised of tremendously powerful priests. It will be difficult to best them." - Deckard Cain 48. "Sankekur may be using a Compelling Orb to control the minds of the Children of Zakarum." - Deckard Cain 49. "Diablo and Baal must be close to finding their brother, Mephisto, by now. You've no time to waste." - Deckard Cain 50. "Our faith in you was well deserved. But Diablo has made his way to Hell; and it is likely that Baal followed him there." - Deckard Cain 51. "Enter the Infernal Gate and kill the Lord of Terror before all is lost. Only then will our world be saved!" - Deckard Cain 52. "Asheara seems like a very tough woman. I'd be careful around her if I were you." - Deckard Cain 53. "Drognan told me of Hratli when we were in Lut Gholein. He said that he weaves magic into his forge and produces mystical weapons and armor. His skills could be quite useful to you." - Deckard Cain 54. "Seeing his homeland in such a state must be horrifying to Meshif. I'm surprised he's willing to remain here in order to help you." - Deckard Cain 55. "Have you met, Natalya? She appears to be a member of the Khral-Harzhek, a secret order that has been around for centuries... almost as long as the Horadrim, itself. Her presence here makes me uneasy, for they are traditionally sworn to hunt down Magi who have betrayed the trust of their order. I wonder why she is here." - Deckard Cain 56. "Judging from his dress and strange markings, I would guess that Ormus is from the ancient Taan mage-clan. Yet none of the others here seem to know that he is a sorcerer. The Taan were once as powerful as the Vizjerei clan, but their studies were even more secretive. I wonder what he's hiding." - Deckard Cain 57. "Ormus would like you to think him mad. Better to watch his actions than listen to his words." - Deckard Cain 58. "Hello, my friend. I was hoping you'd return. It gets very unnerving here...especially when I'm alone." - Deckard Cain 59. "Can you believe this place? Did you ever dare to dream that you'd one day stand upon the crossroads between Heaven and Hell? This Pandemonium Fortress is truly miraculous." - Deckard Cain 60. "However, your journey is not yet over. Diablo still roams free in Hell, marshalling his demonic forces. Only when he is beaten will our world finally have peace. Hurry now... the sands of time slow for no one!" - Deckard Cain 61. "I trust you know what you're doing... Be careful. You're our last hope." - Deckard Cain 62. "You'd better hurry. It's beginning to feel like some great evil is permeating the air around here." - Deckard Cain 63. "You're lucky to be alive, my friend! It is imperative that you find and stop Diablo!" - Deckard Cain 64. "Surely, even Diablo, himself, sensed the fury unleashed when you smashed his Brother's Soulstone." - Deckard Cain 65. "Diablo awaits you in Hell. Remember... Diablo's greatest weapon against you is Terror." - Deckard Cain 66. "Though my ancestors often struggled against the Three Evils and their minions, I've always lived a shut-in, scholarly life. I'm glad that my wisdom aided you." - Deckard Cain 67. "I have read much about the enigmatic Archangel Tyrael. He was revered in Horadrim lore both for his compassion for mortals and his unquenchable spirit. It was rumored that he went against the wishes of Heaven and gave the Horadrim the original Soulstones in order to trap Diablo and his Brothers." - Deckard Cain 68. "I believe that stopping the siege on Harrogath is the only way for you to earn the trust of these people." - Deckard Cain 69. "If you are having trouble finding Qual-Kehk's soldiers, you should talk to Malah. She healed those who made it back before. Perhaps she would have some advice." - Deckard Cain 70. "You've become a hero to this town, my friend. The shadows have lifted ever since you brought the Light to Harrogath." - Deckard Cain 71. "For one so young, Anya commands great respect. Now that she is here, I will make it a point to talk to her about Mount Arreat. You should do the same." - Deckard Cain 72. "Regretfully, I know very little about this Relic. However, if what the others say is true, then Baal must not gain possession of it. Stop Nihlathak...before all is lost." - Deckard Cain 73. "Ohh...This is a truly horrible turn of events. I know it seems you have always been one step behind, my friend. But look at it this way...You have evil on the run." - Deckard Cain 74. "Beware! Baal grows stronger with every passing moment." - Deckard Cain 75. "A test of mettle is a fitting rite of passage for a Barbarian hero." - Deckard Cain 76. "We have come too far to be defeated now, my friend. I have seen you complete many difficult quests. Though this may be your greatest trial, it is not beyond your reach." - Deckard Cain 77. "You have proven yourself to these people. They look to you as their warrior, their champion." - Deckard Cain 78. "Remember this. Baal once possessed Tal Rasha, one of the most powerful of the ancient Horadrim." - Deckard Cain 79. "Your battles with Mephisto and Diablo will pale in comparison to your battle with Baal. The Lord of Destruction aided by Tal Rasha's knowledge...The mountain itself will tremble when you clash." - Deckard Cain 80. "Ever since you rescued me from Tristram, I have believed in you. It has been a supreme honor to aid you along the way." - Deckard Cain 81. "So...The Worldstone was corrupted by Baal. And now Tyrael must destroy it. Worry not. Through whatever lies ahead I have faith that the Light will guide us both." - Deckard Cain 82. "With hellspawn, size is no measure of their threat. Demons half the size of men can kill with a gesture, while hellish pack animals trample any who stand in their way." - Deckard Cain 83. "Though these Barbarians are known throughout the kingdoms as ferocious fighters, they are also capable of great compassion. They have trained throughout history for a battle their legends foretell will decide the fate of the world." - Deckard Cain 84. "The angel Tyrael has watched over the guardians of Arreat throughout history. I do not believe that Baal and Tyrael have come to fight over a paltry few souls. They are here to settle a conflict as old as time itself." - Deckard Cain 85. "We knew that the Barbarian clans zealously guarded the mountain as their sacred duty. However, many dismissed their zeal as simple superstition...combined with an inborn hostility toward outsiders." - Deckard Cain 86. "All users of the magical arts know of Mount Arreat, but few understand its true nature. It is the nexus of an unfathomable magic." - Deckard Cain 87. "I have spent decades trying to understand the forces at work in this world. But in the face of all that is transpiring, I realize how meager my knowledge is. I will be of assistance where I can, my friend." - Deckard Cain 88. "It is my belief that the Soulstones are at the center of this conflict. If only that fool Marius had not intervened, Baal would still be imprisoned within Tal Rasha." - Deckard Cain 89. "Ah, Anya. Such a fine example of feminine strength... She reminds me of the Zakarum priestesses I knew in my youth. They don't take vows of chastity, you know." - Deckard Cain 90. "It is fortunate that this town has such a talented smith. The quality of Larzuk's work surely complements your skills. In fact, he would have been quite welcome amongst the Horadrim." - Deckard Cain